How BotC Tracker Works
BotC Tracker is a fan-made tool for recording, reviewing, and understanding your Blood on the Clocktower games. It helps players, Storytellers, and regular groups keep track of what happened in each game, then turns those records into useful statistics over time.
The aim is simple: make it easier to remember your games, spot patterns, compare scripts and characters, and see how your group’s meta changes as you play more Blood on the Clocktower.
What You Can Track
Each logged game can include the key details that matter most when looking back at a session. Depending on how much detail you want to record, you can track information such as:
- The script that was played
- The date of the game
- The winning team
- Which players took part
- Each player’s character
- Whether a player was good or evil
- Whether a player survived or died
- Who the Storyteller was
- Notes about unusual events, bluffs, deaths, executions, or final-day decisions
You can keep each game record as simple or as detailed as you like. Some groups only want to record the script, characters, and winning team. Others prefer to keep a fuller history of who played what, how the game developed, and what made the result interesting.
Personal Player Statistics
Once you have logged games, BotC Tracker can show personal statistics for each player. These stats help you answer questions such as:
- How often have I won as good?
- How often have I won as evil?
- Which characters have I played most often?
- Which scripts have I played the most?
- How often have I been on each team?
- How do my results change across different scripts?
These numbers are not meant to judge how “good” a player is. Blood on the Clocktower is too social, chaotic, and group-dependent for a single win rate to tell the whole story. Instead, the stats are a way to explore your own play history and remember the kinds of games you have been part of.
Group and Storyteller Insights
For regular playgroups, BotC Tracker can help build a picture of the group’s overall history. This can be especially useful for Storytellers who want to understand how their games tend to play out.
For example, a group may notice that good wins more often on one script, evil wins more often with certain player counts, or particular characters appear in especially memorable games. These patterns can help Storytellers choose scripts, balance future sessions, and reflect on how their group approaches the game.
Character and Script Statistics
BotC Tracker can also help compare characters and scripts across logged games. Character statistics may include how often a character appears, how often that character’s team wins, and how results vary depending on the script or player count.
These statistics should always be read with context. A character with a high win rate is not automatically overpowered, and a character with a low win rate is not automatically weak. Small sample sizes, player experience, Storyteller choices, group meta, and script composition can all affect the results.
The most useful way to read character stats is as a starting point for discussion. They can highlight interesting trends, but they do not replace the social and strategic context of the game itself.
Global Statistics
BotC Tracker may also show global statistics based on games recorded by users of the site. These global stats are designed to give a broad view of how characters, teams, and scripts perform across many logged games.
Global statistics can help answer questions such as:
- Which characters are logged most often?
- How often does good win compared with evil?
- Which scripts have the most recorded games?
- Which characters appear to have unusual win rates?
- How do results change when more games are added?
Because Blood on the Clocktower is a social deduction game, global statistics should not be treated as absolute proof of balance. They are influenced by the people using the tracker, the scripts they play, the experience level of their groups, and how accurately games are recorded.
Why Sample Size Matters
One of the most important parts of reading BotC statistics is understanding sample size. A character that has appeared in only a few games may show an extreme win rate simply because there is not enough data yet.
For example, if a character has appeared in two logged games and won both, it would show a 100% win rate. That does not mean the character always wins. It only means that, in the small number of games currently recorded, that character happened to be on the winning team both times.
As more games are logged, statistics usually become more stable and more useful. BotC Tracker is therefore most helpful when used over time, especially by groups that record games consistently.
Starting Characters, Final Characters, and Alignment
Blood on the Clocktower can include character changes, alignment changes, madness, misinformation, deaths, resurrections, and many other unusual events. Because of this, game records can sometimes be more complicated than a simple list of players and characters.
When reviewing stats, it is useful to be clear about what each record represents. A player’s starting character may not always be the same as their final character, and a player’s starting alignment may not always be the same as their alignment at the end of the game.
BotC Tracker is designed to help preserve these details where possible, so that unusual games can still be recorded in a meaningful way.
Private Records and Shared Data
Your own game history is useful as a private record of what you and your group have played. If global statistics are used, they are intended to show broad aggregated trends rather than expose private notes or personal details from individual games.
This means the tracker can be useful in two ways: as a personal archive for your own games, and as a wider source of community statistics when enough games have been recorded.
How to Get the Most From BotC Tracker
For the best results, try to record games consistently. Even simple records become valuable once you have enough of them. A short game log with the script, players, characters, and winner is often better than no record at all.
Useful habits include:
- Logging the game soon after it finishes
- Recording the script and winning team every time
- Keeping player names consistent
- Adding notes for unusual character or alignment changes
- Reviewing stats over many games rather than after only one or two sessions
Over time, BotC Tracker becomes a memory of your group’s games. It can show which scripts you return to, which characters create memorable stories, how often each team wins, and how your group’s Blood on the Clocktower history grows from session to session.
Unofficial Fan Tool
BotC Tracker is an unofficial fan-made tool for people who enjoy Blood on the Clocktower. It is designed to support play, discussion, and statistical curiosity around the game. Blood on the Clocktower is created by The Pandemonium Institute, and BotC Tracker is not an official product of The Pandemonium Institute.